Under his leadership IBM has formed an emerging business born from the IBM Innovation Jam around emerging technologies and virtual worlds. Join Colin to hear how IBM has been experimenting in virtual worlds for business in three key areas: virtual commerce and work with clients to apply virtual world to business problems; driving new kinds of collaboration and education; and experimentation in pushing the limits with a broad community on what might be possible in virtual worlds.
- Some say we are on the cusp of a big change, I say we are in it
- It is a about people collaboration and innovation
- working as a board community, we can make these virtual worlds truly fit for business and society
Two Core Potential Elements
- Accelerating Large Scale Collaborative Innovation
- Accelerating Learning and Growth Capabilities of Individuals and Teams
- External Collaboration is the key to innovation
- The collective passion of a specified skill group
- The personal enthusiasm of an open source network is priceless
Early Virtual Business Applications
- Commerce
- Education and training
- Coordination and innovation
- Virtual Worlds will have a huge impact on the web as we know it
- It useful to remember the early days of the web
Tags: Colin J. Parris, Digital Convergence, IBM, Real world, Virtual World, VW2007, Avatar